What changed
Written for somebody who plays the game rather than somebody who reads the code. The same list is a feed if you would rather not come back.
0.107.0
- Refuse a shared replay with a made-up seat or an impossible map size instead of crashing or freezing, and drop hidden text-reversing characters from chat.
- Add FRAME RATE to Settings: a steady 60, or MATCH SCREEN to draw every refresh your screen gives, with a line saying what your screen actually draws.
- Add SHOW FPS and SHOW PING to Settings, both off at first; the ping and delay readout in online matches now appears only with SHOW PING on.
- Let your own music keep playing under the game on iPhone and iPad; the game now follows Silent mode, and Settings tells you so.
- Group Settings into Sound, Playing, Camera, Screen and Colors.
- Fix online lobbies where one player sending a made-up banner colour or difficulty could crash the lobby and the match for everyone; a made-up seat now falls back to a safe default.
- Fix the main menu flashing up and then reloading when a new version arrives: the loading screen now stays up until the new version is ready.
- Aim every order with one ring that tells foe, friend and neutral apart by its teeth, see the same answer beside your hand, and get arrows at the screen edge.
- Start a match with all its sounds ready: the main menu now prepares them while you choose, a returning visit keeps them, and the music's rooms no longer hitch as a piece starts.
What the game is · The desktop app
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